Print Email Facebook Twitter Predicting the perceived quality of a First Person Shooter: The Quake IV G-model Title Predicting the perceived quality of a First Person Shooter: The Quake IV G-model Author Wattimena, A.F. Kooij, R.E. Van Vugt, J.M. Ahmed, O.K. Faculty Electrical Engineering, Mathematics and Computer Science Date 2006 Subject on-line gamesperceived QoSmean opinion scorefirst person shooterregression analysisinteractive gaming To reference this document use: http://resolver.tudelft.nl/uuid:157b5bae-2e05-482a-adda-e671c5a90b7e Source Proceedings of NetGames'06, Singapore, October 30-31, 2006 Part of collection Institutional Repository Document type conference paper Rights (c) 2006 Wattimena, A.F.; Kooij, R.E.; Van Vugt, J.M.; Ahmed, O.K. Files PDF Predicting the perceived ... -model.pdf 87.26 KB Close viewer /islandora/object/uuid:157b5bae-2e05-482a-adda-e671c5a90b7e/datastream/OBJ/view