Print Email Facebook Twitter Interactive Pong: Exploring Ways of User Inputs through Prototyping with Sensors Title Interactive Pong: Exploring Ways of User Inputs through Prototyping with Sensors Author Liu, W. Stappers, P.J. Pasman, G.J. Van der Helm, A.J.C. Aprile, W.A. Keller, I. Faculty Industrial Design Engineering Department Industrial Design Date 2012-12-31 Abstract This study aimed to explore ways of user inputs through designing interactive game controllers with different type of sensor. From building four experiential prototypes on Pong, we learned to drive design by focusing on interaction qualities, which determine the use of sensors. We found that the interaction qualities together as a set offer a way to design aesthetics of behavior in interaction. Subject interactive ponginteraction qualities To reference this document use: http://resolver.tudelft.nl/uuid:1eb5e8b0-2460-4235-adf4-8d6a24cbe735 Publisher ACM ISBN 978-1-4503-1224-0 Source UbiComp 2012: Proceedings of the 14th International Conference on Ubiquitous Computing, Pittburgh, USA, 5-8 September 2012 Part of collection Institutional Repository Document type conference paper Rights (c) 2012 The Author(s) Files PDF 284624.pdf 201.18 KB Close viewer /islandora/object/uuid:1eb5e8b0-2460-4235-adf4-8d6a24cbe735/datastream/OBJ/view