Print Email Facebook Twitter A collaborative game to study presence and situational awareness in a physical and an augmented reality environment Title A collaborative game to study presence and situational awareness in a physical and an augmented reality environment Author Datcu, D. (TU Delft System Engineering) Lukosch, S.G. (TU Delft System Engineering) Lukosch, H.K. (TU Delft Policy Analysis) Date 2016 Abstract While augmented reality research has grown into a mature field over the last years, the aspects of situational awareness and presence of augmented reality (AR) are still quite open research topics. This paper introduces a collaborative game to explore the different perception of situational awareness and presence in a physical and an AR environment. The game is employed as an approximation of collaboratively solving complex problems. The goal of the game is to jointly build a tower with either physical blocks in a physical environment or virtual blocks in an augmented reality environment. A first study with 18 users shows the feasibility of the game and questionnaire design for studying the different perception of situational awareness and presence in a physical and an AR environment. The study further identifies necessary future research with regard to the perception of presence and awareness in AR. Subject Augmented realityCollaborationPresenceSituational awareness To reference this document use: http://resolver.tudelft.nl/uuid:3eb7eb1d-8cc1-4061-b848-9ce4f6697bf7 ISSN 0948-695X Source Journal of Universal Computer Science, 22 (2), 247-270 Part of collection Institutional Repository Document type journal article Rights © 2016 D. Datcu, S.G. Lukosch, H.K. Lukosch Files PDF jucs_22_02_0247_0270_datcu.pdf 581.37 KB Close viewer /islandora/object/uuid:3eb7eb1d-8cc1-4061-b848-9ce4f6697bf7/datastream/OBJ/view