Print Email Facebook Twitter Controlling experience or experiencing control? Reversal theory & design for play Title Controlling experience or experiencing control? Reversal theory & design for play Author Van Leeuwen, L. Gielen, M.A. Westwood, D. Faculty Industrial Design Engineering Department Industrial Design Date 2012-12-31 Abstract Using Reversal Theory (Apter, 2002, 2007a) as an example this paper proposes a way to ‘translate’ a psychological concept into the realm of design in a way that maximizes understanding and potential for application in the context of play. The given presentation of Reversal Theory is the result of the analysis of student’s use of available sources in idea development for play in children. The description aims to enhance the usability of the concept by providing a modular presentation of aspects which could be used in isolation but reach their full potential when integrated. Different options to use this modular framework in design tutoring are discussed. The project is seen as a step towards increasing the use of current psychological concepts to inform design for play. Subject play, reversal theory, design for experience, design ideas, design education. To reference this document use: http://resolver.tudelft.nl/uuid:5cd4bac1-8888-449e-873c-2b6b6a8223ea Source Out of Control: Proceedings of the 8th International Conference on Design and Emotion, London, UK, 11-14 September 2012 Part of collection Institutional Repository Document type conference paper Rights (c)2012 Van Leeuwen, L., Gielen, M.A., Westwood, D. Files PDF 283287.pdf 1.52 MB Close viewer /islandora/object/uuid:5cd4bac1-8888-449e-873c-2b6b6a8223ea/datastream/OBJ/view