Print Email Facebook Twitter Game Changer Title Game Changer: The influence of computer on architectural design Author Sośnierz, Zofia (TU Delft Architecture and the Built Environment; TU Delft History & Complexity) Contributor van Es, E. (mentor) Degree granting institution Delft University of Technology Programme Architecture, Urbanism and Building Sciences Project AR2A011 Date 2021-04-22 Abstract This thesis investigates the relationship between the computer and the architect. It begins with exploring the profession of an architect that was redefined in the XV century. By doing so, it helps the reader to understand the way the architects performed their profession throughout the centuries, until the digital revolution. After that, the thesis uses the project of Biocenter by Peter Eisenman as a case study to help the reader understand how the computer started to be used and what it was used for in the process of architectural design. Overall, this thesis will show various ways the way the computer was used in the early years of digitalisation and what changes it made in the architecture industry. Subject AR2A011Digitaldigital architecturedigitalisationPeter EisenmanGreg LynnFrank GehryMario Carpoearly years of digitalisationcomputer aided designcomputer history To reference this document use: http://resolver.tudelft.nl/uuid:985e5b56-65f9-4b9e-829c-ca35782b0253 Part of collection Student theses Document type student report Rights © 2021 Zofia Sośnierz Files PDF Zofia_Sosnierz_5352436_Fi ... Thesis.pdf 4.29 MB Close viewer /islandora/object/uuid:985e5b56-65f9-4b9e-829c-ca35782b0253/datastream/OBJ/view