Print Email Facebook Twitter MegaViews Title MegaViews: Scalable Many-View Rendering With Concurrent Scene-View Hierarchy Traversal Author Kol, T.R. (TU Delft Computer Graphics and Visualisation) Bauszat, P. (TU Delft Computer Graphics and Visualisation) Lee, S. (Sungkyunkwan University) Eisemann, E. (TU Delft Computer Graphics and Visualisation) Date 2018 Abstract We present a scalable solution to render complex scenes from a large amount of viewpoints. While previous approaches rely either on a scene or a view hierarchy to process multiple elements together, we make full use of both, enabling sublinear performance in terms of views and scene complexity. By concurrently traversing the hierarchies, we efficiently find shared information among views to amortize rendering costs. One example application is many-light global illumination. Our solution accelerates shadow map generation for virtual point lights, whose number can now be raised to over a million while maintaining interactive rates. Subject Global illuminationMassively parallel algorithmsVisibilityVisibility determination To reference this document use: http://resolver.tudelft.nl/uuid:9d29fb46-525a-44af-b877-07dee07359b7 DOI https://doi.org/10.1111/cgf.13527 ISSN 0167-7055 Source Computer Graphics Forum (online), 1-14 Part of collection Institutional Repository Document type journal article Rights © 2018 T.R. Kol, P. Bauszat, S. Lee, E. Eisemann Files PDF 46837873_Kol_et_al_2018_C ... _Forum.pdf 1.73 MB Close viewer /islandora/object/uuid:9d29fb46-525a-44af-b877-07dee07359b7/datastream/OBJ/view