Print Email Facebook Twitter Playscapes Title Playscapes: An investigation into games as generative interfaces for architecture Author Azadi, Shervin (TU Delft Architecture and the Built Environment) Contributor van de Pas, Roel (mentor) van der Meel, Hubert (graduation committee) Stellingwerff, Martijn (graduation committee) Degree granting institution Delft University of Technology Date 2019-06-24 Abstract This projects aims to understand architectural entities present in Blaak Market, Rotterdam systematically and map their relation to a geometric game. Doing so would enable the inhabitants to voice their concern by play ing an intuitive game. Beside the new approach to participatory design, the methodology adopted in this project has made the design process more accessible for further investigation and reflection on design process and the consequences of decisions. Subject System TheoryCyberneticsArchitectural DesignGameInterfacesInteractionsGenerative AlgorithmsGenerative ConfigurationSpatial QualitySpatial ConfigurationComputational DesignHuman Computer Interaction To reference this document use: http://resolver.tudelft.nl/uuid:d4747c53-c384-458e-b09f-9271fdfcf734 Coordinates 51.921188, 4.487562 Part of collection Student theses Document type master thesis Rights © 2019 Shervin Azadi Files PDF Graduation_Research_Paper.pdf 541.54 KB PDF P5_0.1.pdf 263.65 MB PDF ShervinAzadi_ReflectionPaper.pdf 249.44 KB PDF P4_Posters_00.pdf 34.55 MB PDF P4_AThrees_00.pdf 42.43 MB Close viewer /islandora/object/uuid:d4747c53-c384-458e-b09f-9271fdfcf734/datastream/OBJ4/view