Print Email Facebook Twitter User-Centered Design of an Online Mobile Game Suite to Affect Well-Being of Older Adults Title User-Centered Design of an Online Mobile Game Suite to Affect Well-Being of Older Adults Author Kniestedt, I. (TU Delft System Engineering) Lukosch, S.G. (TU Delft System Engineering) Brazier, F.M. (TU Delft System Engineering) Date 2018 Abstract This paper describes the ongoing design process of Pocket Odyssey, an online multi-player game suite designed for mobile phones that supports older adults in maintaining their physical, social, and mental well-being. It has been designed to provide engaging gameplay that supports positive emotion, fosters online social connections between players, enables play with others in a player’s physical surroundings, and integrates tasks that exercise physical and cognitive skills. This paper discusses the user-centered design approach that takes entertainment preferences, views on technology, and aspects of life that older adults consider meaningful as a basis. Based on the results of an exploratory survey and a series of workshops with the user group, this paper presents the initial game concept and the rationale behind its design. Finally, it describes early prototyping efforts and future activities. Subject User-centered designGameWell-beingOlder adults To reference this document use: http://resolver.tudelft.nl/uuid:dcc5db6e-f171-4cba-9d52-3634f28d130c DOI https://doi.org/10.1007/978-3-319-99426-0_44 Publisher Springer ISBN 978-3-319-99425-3 Source Proceedings of 17th IFIP TC 14 International Conference: Entertainment Computing – ICEC 2018, 11112 Series Lecture Notes in Computer Science, 0302-9743, 11112 Part of collection Institutional Repository Document type conference paper Rights © 2018 I. Kniestedt, S.G. Lukosch, F.M. Brazier Files PDF user_centered_design.pdf 238.27 KB Close viewer /islandora/object/uuid:dcc5db6e-f171-4cba-9d52-3634f28d130c/datastream/OBJ/view