Print Email Facebook Twitter Hardware accelerated ray tracing for diffusion curves Title Hardware accelerated ray tracing for diffusion curves Author Zeilstra, Mika (TU Delft Electrical Engineering, Mathematics and Computer Science; TU Delft Intelligent Systems) Contributor Parakkat, A.D. (mentor) Eisemann, E. (graduation committee) Hanjalic, A. (graduation committee) Degree granting institution Delft University of Technology Programme Computer Science and Engineering Project CSE3000 Research Project Date 2021-07-01 Abstract This paper accelerates the rendering of diffusion curves using the ray tracing cores found on modern NVIDIA graphics cards using the method described by Bowers et al. [Bowers, Leahey and Wang 2011]. This method approximates the final result of the Poisson equation and in this paper is accelerated using Optix and dedicated ray tracing hardware. Using this method yielded a render time decrease of around 8 times between the Quadro P1000 and RTX 2060, while retaining the complex colour gradients and ease of use of traditional diffusion curves solved using the Poisson equation. Subject DIffusion curvesVector graphicsRay tracingrendering To reference this document use: http://resolver.tudelft.nl/uuid:3e8e5679-5e05-4989-81ac-0c5569614597 Bibliographical note https://github.com/MikaZeilstra/RaytracingDiffusionCurves GitHub repo for the project code Part of collection Student theses Document type bachelor thesis Rights © 2021 Mika Zeilstra Files PDF Research_Project_2020_Template.pdf 3.51 MB Close viewer /islandora/object/uuid:3e8e5679-5e05-4989-81ac-0c5569614597/datastream/OBJ/view